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10 to tell the people of Israel:

After you have crossed the Jordan River and are settled in Canaan, 11 choose Safe Towns, where a person who has accidentally killed someone can run for protection. 12 If the victim's relatives think it was murder, they might try to take revenge.[a] Anyone accused of murder can run to one of these Safe Towns for protection and not be killed before a trial is held.

13 There are to be six of these Safe Towns, 14 three on each side of the Jordan River. 15 They will be places of protection for anyone who lives in Israel and accidentally kills someone.

Laws about Murder and Accidental Killing

The Lord said:

16-18 Suppose you hit someone with a piece of iron or a large stone or a dangerous wooden tool. If that person dies, then you are a murderer and must be put to death 19 by one of the victim's relatives. He will take revenge[b]for his relative's death as soon as he finds you.

20-21 Or suppose you get angry and kill someone by pushing or hitting or by throwing something. You are a murderer and must be put to death by one of the victim's relatives.

22-24 But if you are not angry and accidentally kill someone in any of these ways, the townspeople must hold a trial and decide if you are guilty. 25 If they decide that you are innocent, you will be protected from the victim's relative and sent to stay in one of the Safe Towns until the high priest dies. 26 But if you ever leave the Safe Town 27 and are killed by the victim's relative, he cannot be punished for killing you. 28 You must stay inside the town until the high priest dies; only then can you go back home.

29 The community of Israel must always obey these laws.

30 (A) Death is the penalty for murder. But no one accused of murder can be put to death unless there are at least two witnesses to the crime. 31 You cannot give someone money to escape the death penalty; you must pay with your own life! 32 And if you have been proven innocent of murder and are living in a Safe Town, you cannot pay to go back home; you must stay there until the high priest dies.

33-34 I, the Lord, live among you people of Israel, so your land must be kept pure. But when a murder takes place, blood pollutes the land, and it becomes unclean. If that happens, the murderer must be put to death, so the land will be clean again. Keep murder out of Israel!

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Footnotes

  1. 35.12 the victim's relatives … revenge: At this time in Israel's history, the clan would appoint the closest male relative to find and kill a person who had killed a member of their clan.
  2. 35.19 the victim's relatives … revenge: See the note at 35.12.

10 “Speak to the Israelites and say to them: ‘When you cross the Jordan into Canaan,(A) 11 select some towns to be your cities of refuge, to which a person who has killed someone(B) accidentally(C) may flee. 12 They will be places of refuge from the avenger,(D) so that anyone accused of murder(E) may not die before they stand trial before the assembly.(F) 13 These six towns you give will be your cities of refuge.(G) 14 Give three on this side of the Jordan and three in Canaan as cities of refuge. 15 These six towns will be a place of refuge for Israelites and for foreigners residing among them, so that anyone who has killed another accidentally can flee there.

16 “‘If anyone strikes someone a fatal blow with an iron object, that person is a murderer; the murderer is to be put to death.(H) 17 Or if anyone is holding a stone and strikes someone a fatal blow with it, that person is a murderer; the murderer is to be put to death. 18 Or if anyone is holding a wooden object and strikes someone a fatal blow with it, that person is a murderer; the murderer is to be put to death. 19 The avenger of blood(I) shall put the murderer to death; when the avenger comes upon the murderer, the avenger shall put the murderer to death.(J) 20 If anyone with malice aforethought shoves another or throws something at them intentionally(K) so that they die 21 or if out of enmity one person hits another with their fist so that the other dies, that person is to be put to death;(L) that person is a murderer. The avenger of blood(M) shall put the murderer to death when they meet.

22 “‘But if without enmity someone suddenly pushes another or throws something at them unintentionally(N) 23 or, without seeing them, drops on them a stone heavy enough to kill them, and they die, then since that other person was not an enemy and no harm was intended, 24 the assembly(O) must judge between the accused and the avenger of blood according to these regulations. 25 The assembly must protect the one accused of murder from the avenger of blood and send the accused back to the city of refuge to which they fled. The accused must stay there until the death of the high priest,(P) who was anointed(Q) with the holy oil.(R)

26 “‘But if the accused ever goes outside the limits of the city of refuge to which they fled 27 and the avenger of blood finds them outside the city, the avenger of blood may kill the accused without being guilty of murder. 28 The accused must stay in the city of refuge until the death of the high priest; only after the death of the high priest may they return to their own property.

29 “‘This is to have the force of law(S) for you throughout the generations to come,(T) wherever you live.(U)

30 “‘Anyone who kills a person is to be put to death as a murderer only on the testimony of witnesses. But no one is to be put to death on the testimony of only one witness.(V)

31 “‘Do not accept a ransom(W) for the life of a murderer, who deserves to die. They are to be put to death.

32 “‘Do not accept a ransom for anyone who has fled to a city of refuge and so allow them to go back and live on their own land before the death of the high priest.

33 “‘Do not pollute the land where you are. Bloodshed pollutes the land,(X) and atonement cannot be made for the land on which blood has been shed, except by the blood of the one who shed it. 34 Do not defile the land(Y) where you live and where I dwell,(Z) for I, the Lord, dwell among the Israelites.’”

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Safe Towns

(Numbers 35.9-28; Joshua 20.1-9)

Moses said to Israel:

19 (A) Soon you will go into the land and attack the nations. The Lord your God will destroy them and give you their lands, towns, and homes. Then after you are settled, 2-4 you must choose three of your towns to be Safe Towns. Divide the land into three regions with one Safe Town near the middle of each, so that a Safe Town can be easily reached from anywhere in your land.

Then, if one of you accidentally kills someone, you can run to a Safe Town and find protection from being put to death. But you must not have been angry with the person you killed.

For example, suppose you and a friend go into the forest to cut wood. You are chopping down a tree with an ax, when the ax head slips off the handle, hits your friend, and kills him. You can run to one of the Safe Towns and save your life. You don't deserve to die, since you did not mean to harm your friend. But he did get killed, and his relatives might be very angry. They might even choose one of the men from their family to track you down and kill you. If it is too far to one of the Safe Towns, the victim's relative might be able to catch you and kill you. That's why I said there must be three Safe Towns.

8-9 Israel, the Lord your God has promised that if you obey his laws and teachings I'm giving you, and if you always love him, then he will give you the land he promised your ancestors. When that happens, you must name three more Safe Towns in the new territory. 10 You will need them, so innocent people won't be killed on your land while they are trying to reach a Safe Town that is too far away. You will be guilty of murder, if innocent people lose their lives because you didn't name enough Safe Towns in the land the Lord your God will give you.

11 But what if you really do commit murder? Suppose one of you hates a neighbor. So you wait in a deserted place, kill the neighbor, and run to a Safe Town. 12 If that happens, the leaders of your town must send messengers to bring you back from the Safe Town. They will hand you over to one of the victim's relatives, who will put you to death.

13 Israel, for the good of the whole country, you must kill anyone who murders an innocent person. Never show mercy to a murderer!

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Cities of Refuge(A)

19 When the Lord your God has destroyed the nations whose land he is giving you, and when you have driven them out and settled in their towns and houses,(B) then set aside for yourselves three cities in the land the Lord your God is giving you to possess. Determine the distances involved and divide into three parts the land the Lord your God is giving you as an inheritance, so that a person who kills someone may flee for refuge to one of these cities.

This is the rule concerning anyone who kills a person and flees there for safety—anyone who kills a neighbor unintentionally, without malice aforethought. For instance, a man may go into the forest with his neighbor to cut wood, and as he swings his ax to fell a tree, the head may fly off and hit his neighbor and kill him. That man may flee to one of these cities and save his life. Otherwise, the avenger of blood(C) might pursue him in a rage, overtake him if the distance is too great, and kill him even though he is not deserving of death, since he did it to his neighbor without malice aforethought. This is why I command you to set aside for yourselves three cities.

If the Lord your God enlarges your territory,(D) as he promised(E) on oath to your ancestors, and gives you the whole land he promised them, because you carefully follow all these laws I command you today—to love the Lord your God and to walk always in obedience to him(F)—then you are to set aside three more cities. 10 Do this so that innocent blood(G) will not be shed in your land, which the Lord your God is giving you as your inheritance, and so that you will not be guilty of bloodshed.(H)

11 But if out of hate someone lies in wait, assaults and kills a neighbor,(I) and then flees to one of these cities, 12 the killer shall be sent for by the town elders, be brought back from the city, and be handed over to the avenger of blood to die. 13 Show no pity.(J) You must purge from Israel the guilt of shedding innocent blood,(K) so that it may go well with you.

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The Safe Towns

(Numbers 35.9-15; Deuteronomy 19.1-13)

20 (A) One day the Lord told Joshua:

When Moses was still alive, I commanded him to tell the Israelites about the Safe Towns. Now you tell them that it is time to set up these towns. 3-4 If a person accidentally kills someone and the victim's relatives say it was murder, they might try to take revenge.[a] Anyone accused of murder can run to one of the Safe Towns and be safe from the victim's relatives. The one needing protection will stand at the entrance to the town gate and explain to the town leaders what happened. Then the leaders will bring that person in and provide a place to live in their town.

One of the victim's relatives might come to the town, looking for revenge. But the town leaders must not simply hand over the person accused of murder. After all, the accused and the victim had been neighbors, not enemies. The citizens of that Safe Town must come together and hold a trial. They may decide that the victim was killed accidentally and that the accused is not guilty of murder.

Everyone found not guilty[b] must still live in the Safe Town until the high priest dies. Then they can go back to their own towns and their homes that they had to leave behind.

The Israelites decided that the following three towns west of the Jordan River would be Safe Towns:

Kedesh in Galilee in Naphtali's hill country, Shechem in Ephraim's hill country, and Kiriath-Arba in Judah's hill country. Kiriath-Arba is now called Hebron.

The Israelites had already decided on the following three towns east of the Jordan River:

Bezer in the desert flatlands of Reuben, Ramoth in Gilead, which was a town that belonged to Gad, and Golan in Bashan, which belonged to Manasseh.

These Safe Towns were set up, so that if Israelites or even foreigners who lived in Israel accidentally killed someone, they could run to one of these towns. There they would be safe until a trial could be held, even if one of the victim's relatives came looking for revenge.

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Footnotes

  1. 20.3,4 revenge: At this time in Israel's history, the clan could appoint a close male relative to find and kill a person who had killed a member of their clan.
  2. 20.6 not guilty: If the person was found to be guilty of murder, the citizens of the Safe Town were to let the victim's relatives kill the murderer (see Deuteronomy 19.11-13).

Cities of Refuge(A)

20 Then the Lord said to Joshua: “Tell the Israelites to designate the cities of refuge, as I instructed you through Moses, so that anyone who kills a person accidentally and unintentionally(B) may flee there and find protection from the avenger of blood.(C) When they flee to one of these cities, they are to stand in the entrance of the city gate(D) and state their case before the elders(E) of that city. Then the elders are to admit the fugitive into their city and provide a place to live among them. If the avenger of blood comes in pursuit, the elders must not surrender the fugitive, because the fugitive killed their neighbor unintentionally and without malice aforethought. They are to stay in that city until they have stood trial before the assembly(F) and until the death of the high priest who is serving at that time. Then they may go back to their own home in the town from which they fled.”

So they set apart Kedesh(G) in Galilee in the hill country of Naphtali, Shechem(H) in the hill country of Ephraim, and Kiriath Arba(I) (that is, Hebron(J)) in the hill country of Judah.(K) East of the Jordan (on the other side from Jericho) they designated Bezer(L) in the wilderness on the plateau in the tribe of Reuben, Ramoth in Gilead(M) in the tribe of Gad, and Golan in Bashan(N) in the tribe of Manasseh. Any of the Israelites or any foreigner residing among them who killed someone accidentally(O) could flee to these designated cities and not be killed by the avenger of blood prior to standing trial before the assembly.(P)

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